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Carabiner Collectibles

Timeline

5 weeks

Tools Used

Adobe Illustrator

I developed packaging for an everyday item—a carabiner—while weaving in a narrative on consumer behavior. This project showcases my skills in translating digital concepts into tangible products, my proficiency in 3D thinking, and my ability to craft visually compelling packaging tailored to a specific audience–college students.

Project Objective

Create a packaging design that comments on your chosen item

Process Images

Interviews and brainstorming

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Prototyping

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Final Deliverable

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