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Carabiner Collectibles
Timeline
5 weeks
Tools Used
Adobe Illustrator
I developed packaging for an everyday item—a carabiner—while weaving in a narrative on consumer behavior. This project showcases my skills in translating digital concepts into tangible products, my proficiency in 3D thinking, and my ability to craft visually compelling packaging tailored to a specific audience–college students.
Project Objective
Create a packaging design that comments on your chosen item





Process Images
Interviews and brainstorming




Prototyping


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Final Deliverable

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